- Phone as controller
- 4–10 players
- Same room
- 20 min rounds
Crack the code together. One of you wants it shut.
Everyone secretly dials one number. Hit the code exactly and the safe opens, unless the saboteur among you gets their way.
Screenshots
How to play
The TV shows a code. Everyone secretly gets five numbers in a row they can dial (say 3 to 7), and each try everyone dials one of them on their phone. The safe opens when all the dials add up to the code exactly. Talk it over: tell the others what you can dial and what you'll put in. One player per safe is secretly the saboteur. They want the safe to stay shut, and they know a secret jam code: if the total hits it, the alarm goes off and the saboteur wins at once. After a wrong try the TV shows only the total and a sensor readout: what two named players dialled together. Then everyone votes to freeze a suspect. A frozen player's dial is locked and their role is shown. Three tries per safe. Open the safe and every honest player gets 3 points. If it stays shut, the saboteur gets 5 (6 for the jam code, plus 2 if they were never frozen). Every vote you cast on the saboteur is worth 1 point. Four safes, with a different saboteur each time; the highest score wins.
Controls
Every player answers on their own phone.
- Tap your cardPeek at your role and your five numbers
- Tap a numberDial your number for this try
- Tap a nameVote to freeze a suspect, or skip
What you need
One screen
Any TV, laptop or beamer with a web browser. Nothing to install.
A phone each
Every player scans the QR code and plays on their own phone.
Internet
Screen and phones connect online, so they don't need to share a Wi-Fi network.
