- Phone as controller
- 4–20 players
- Same room
- 60 min rounds
Pull it off without anyone noticing.
A party game that runs in the background: everyone has secret missions on their phone, and anyone can try to catch you at it.
Screenshots
How to play
Secret Missions plays alongside whatever else is going on: 30, 60 or 90 minutes. Everyone gets two secret missions on their phone, like "Get Ben to say 'banana'" or "Start a round of applause for no reason". Pull one off without being noticed, then tap Done. If the mission involved someone, they confirm it on their phone; otherwise a small random jury of players decides. Easy missions are worth 2 points, medium 3 and hard 5, and a finished mission is replaced with a new one after a few minutes. Think someone is up to something? Accuse them: you get a shuffled list of missions and have to pick their real one. Right, and you steal the points; wrong, and you lose 2. You can swap a mission you don't like every 20 minutes. The TV shows a quiet scoreboard, the latest completed missions and the time left. When time's up, the highest score wins.
Controls
Every player answers on their own phone.
- Tap your cardRead your secret missions
- Tap DoneClaim a mission you pulled off
- Tap Yes or NoConfirm a claim or sit on a jury
- Tap AccuseGuess someone's real mission
What you need
One screen
Any TV, laptop or beamer with a web browser. Nothing to install.
A phone each
Every player scans the QR code and plays on their own phone.
Internet
Screen and phones connect online, so they don't need to share a Wi-Fi network.
